Source code for volatility3.framework.symbols

# This file is Copyright 2019 Volatility Foundation and licensed under the Volatility Software License 1.0
# which is available at https://www.volatilityfoundation.org/license/vsl-v1.0
#

import collections
import collections.abc
import datetime
import enum
import logging
from typing import (
    Any,
    Callable,
    Dict,
    Iterable,
    Iterator,
    Optional,
    Tuple,
    TypeVar,
    List,
)

from volatility3.framework import constants, exceptions, interfaces, objects

vollog = logging.getLogger(__name__)

SymbolSpaceReturnType = TypeVar(
    "SymbolSpaceReturnType",
    interfaces.objects.Template,
    interfaces.symbols.SymbolInterface,
    Dict[str, Any],
)


[docs]class SymbolType(enum.Enum): TYPE = 1 SYMBOL = 2 ENUM = 3
[docs]class SymbolSpace(interfaces.symbols.SymbolSpaceInterface): """Handles an ordered collection of SymbolTables. This collection is ordered so that resolution of symbols can proceed down through the ranks if a namespace isn't specified. """ def __init__(self) -> None: super().__init__() self._dict: Dict[str, interfaces.symbols.BaseSymbolTableInterface] = ( collections.OrderedDict() ) # Permanently cache all resolved symbols self._resolved: Dict[str, interfaces.objects.Template] = {} self._resolved_symbols: Dict[str, interfaces.objects.Template] = {}
[docs] def clear_symbol_cache(self, table_name: str = None) -> None: """Clears the symbol cache for the specified table name. If no table name is specified, the caches of all symbol tables are cleared.""" table_list: List[interfaces.symbols.BaseSymbolTableInterface] = list() if table_name is None: table_list = list(self._dict.values()) else: table_list.append(self._dict[table_name]) for table in table_list: table.clear_symbol_cache()
[docs] def free_table_name(self, prefix: str = "layer") -> str: """Returns an unused table name to ensure no collision occurs when inserting a symbol table.""" count = 1 while prefix + str(count) in self: count += 1 return prefix + str(count)
### Symbol functions
[docs] def get_symbols_by_type(self, type_name: str) -> Iterable[str]: """Returns all symbols based on the type of the symbol.""" for table in self._dict: for symbol_name in self._dict[table].get_symbols_by_type(type_name): yield table + constants.BANG + symbol_name
[docs] def get_symbols_by_location( self, offset: int, size: int = 0, table_name: str = None ) -> Iterable[str]: """Returns all symbols that exist at a specific relative address.""" table_list: Iterable[interfaces.symbols.BaseSymbolTableInterface] = ( self._dict.values() ) if table_name is not None: if table_name in self._dict: table_list = [self._dict[table_name]] else: table_list = [] for table in table_list: for symbol_name in table.get_symbols_by_location(offset=offset, size=size): yield table.name + constants.BANG + symbol_name
### Space functions def __len__(self) -> int: """Returns the number of tables within the space.""" return len(self._dict) def __getitem__(self, i: str) -> Any: """Returns a specific table from the space.""" return self._dict[i] def __iter__(self) -> Iterator[str]: """Iterates through all available tables in the symbol space.""" return iter(self._dict)
[docs] def append(self, value: interfaces.symbols.BaseSymbolTableInterface) -> None: """Adds a symbol_list to the end of the space.""" if not isinstance(value, interfaces.symbols.BaseSymbolTableInterface): raise TypeError(value) if value.name in self._dict: self.remove(value.name) self._dict[value.name] = value
[docs] def remove(self, key: str) -> None: """Removes a named symbol_list from the space.""" # Reset the resolved list, since we're removing some symbols self._resolved = {} del self._dict[key]
[docs] def verify_table_versions( self, producer: str, validator: Callable[[Optional[Tuple], Optional[datetime.datetime]], bool], tables: List[str] = None, ) -> bool: """Verifies the producer metadata and version of tables Args: producer: String name of a table producer to have validation performed validator: callable that takes an optional version and an optional datetime that returns False if table is invalid Returns: False if an invalid table was found or True if no invalid table was found """ if tables is None: tables = self._dict.keys() for table_name in tables: table = self._dict[table_name] if not table.producer: vollog.debug( f"Symbol table {table_name} could not be validated because no producer metadata was found" ) continue if table.producer.name == producer: # Run the verification if not validator( table.producer.version, table.producer.datetime, ): vollog.debug(f"Symbol table {table_name} does not pass validator") return False else: continue return True
### Resolution functions
[docs] class UnresolvedTemplate(objects.templates.ReferenceTemplate): """Class to highlight when missing symbols are present. This class is identical to a reference template, but differentiable by its classname. It will output a debug log to indicate when it has been instantiated and with what name. This class is designed to be output ONLY as part of the SymbolSpace resolution system. Individual SymbolTables that cannot resolve a symbol should still return a SymbolError to indicate this failure in resolution. """ def __init__(self, type_name: str, **kwargs) -> None: vollog.debug(f"Unresolved reference: {type_name}") super().__init__(type_name=type_name, **kwargs)
def _weak_resolve( self, resolve_type: SymbolType, name: str ) -> SymbolSpaceReturnType: """Takes a symbol name and resolves it with ReferentialTemplates.""" if resolve_type == SymbolType.TYPE: get_function = "get_type" elif resolve_type == SymbolType.SYMBOL: get_function = "get_symbol" elif resolve_type == SymbolType.ENUM: get_function = "get_enumeration" else: raise TypeError("Weak_resolve called without a proper SymbolType") name_array = name.split(constants.BANG) if len(name_array) == 2: table_name = name_array[0] component_name = name_array[1] try: return getattr(self._dict[table_name], get_function)(component_name) except KeyError as e: raise exceptions.SymbolError( component_name, table_name, f"Type {name} references missing Type/Symbol/Enum: {e}", ) raise exceptions.SymbolError(name, None, f"Malformed name: {name}") def _iterative_resolve(self, traverse_list): """Iteratively resolves a type, populating linked child ReferenceTemplates with their properly resolved counterparts.""" replacements = set() # Whole Symbols that still need traversing while traverse_list: template_traverse_list, traverse_list = [ self._resolved[traverse_list[0]] ], traverse_list[1:] # Traverse a single symbol looking for any ReferenceTemplate objects while template_traverse_list: traverser, template_traverse_list = ( template_traverse_list[0], template_traverse_list[1:], ) for child in traverser.children: if isinstance(child, objects.templates.ReferenceTemplate): # If we haven't seen it before, subresolve it and also add it # to the "symbols that still need traversing" list if child.vol.type_name not in self._resolved: traverse_list.append(child.vol.type_name) try: self._resolved[child.vol.type_name] = ( self._weak_resolve( SymbolType.TYPE, child.vol.type_name ) ) except exceptions.SymbolError: self._resolved[child.vol.type_name] = ( self.UnresolvedTemplate(child.vol.type_name) ) # Stash the replacement replacements.add((traverser, child)) elif child.children: template_traverse_list.append(child) for parent, child in replacements: parent.replace_child(child, self._resolved[child.vol.type_name])
[docs] def get_type(self, type_name: str) -> interfaces.objects.Template: """Takes a symbol name and resolves it. This method ensures that all referenced templates (including self-referential templates) are satisfied as ObjectTemplates """ # Traverse down any resolutions if type_name not in self._resolved: self._resolved[type_name] = self._weak_resolve(SymbolType.TYPE, type_name) # type: ignore self._iterative_resolve([type_name]) if isinstance(self._resolved[type_name], objects.templates.ReferenceTemplate): table_name = None index = type_name.find(constants.BANG) if index > 0: table_name, type_name = type_name[:index], type_name[index + 1 :] raise exceptions.SymbolError( type_name, table_name, f"Unresolvable symbol requested: {type_name}" ) return self._resolved[type_name]
[docs] def get_symbol(self, symbol_name: str) -> interfaces.symbols.SymbolInterface: """Look-up a symbol name across all the contained symbol spaces.""" retval = self._weak_resolve(SymbolType.SYMBOL, symbol_name) if symbol_name not in self._resolved_symbols and retval.type is not None: self._resolved_symbols[symbol_name] = self._subresolve(retval.type) if not isinstance(retval, interfaces.symbols.SymbolInterface): table_name = None index = symbol_name.find(constants.BANG) if index > 0: table_name, symbol_name = symbol_name[:index], symbol_name[index + 1 :] raise exceptions.SymbolError( symbol_name, table_name, f"Unresolvable Symbol: {symbol_name}" ) return retval
def _subresolve( self, object_template: interfaces.objects.Template ) -> interfaces.objects.Template: """Ensure an ObjectTemplate doesn't contain any ReferenceTemplates""" for child in object_template.children: if isinstance(child, objects.templates.ReferenceTemplate): new_child = self.get_type(child.vol.type_name) else: new_child = self._subresolve(child) object_template.replace_child(old_child=child, new_child=new_child) return object_template
[docs] def get_enumeration(self, enum_name: str) -> interfaces.objects.Template: """Look-up a set of enumeration choices from a specific symbol table.""" retval = self._weak_resolve(SymbolType.ENUM, enum_name) if not isinstance(retval, interfaces.objects.Template): table_name = None index = enum_name.find(constants.BANG) if index > 0: table_name, enum_name = enum_name[:index], enum_name[index + 1 :] raise exceptions.SymbolError( enum_name, table_name, f"Unresolvable Enumeration: {enum_name}" ) return retval
def _membership(self, member_type: SymbolType, name: str) -> bool: """Test for membership of a component within a table.""" name_array = name.split(constants.BANG) if len(name_array) == 2: table_name = name_array[0] component_name = name_array[1] else: return False if table_name not in self: return False table = self[table_name] if member_type == SymbolType.TYPE: return component_name in table.types elif member_type == SymbolType.SYMBOL: return component_name in table.symbols elif member_type == SymbolType.ENUM: return component_name in table.enumerations return False
[docs] def has_type(self, name: str) -> bool: return self._membership(SymbolType.TYPE, name)
[docs] def has_symbol(self, name: str) -> bool: return self._membership(SymbolType.SYMBOL, name)
[docs] def has_enumeration(self, name: str) -> bool: return self._membership(SymbolType.ENUM, name)
[docs]def symbol_table_is_64bit( context: interfaces.context.ContextInterface, symbol_table_name: str ) -> bool: """Returns a boolean as to whether a particular symbol table within a context is 64-bit or not.""" return ( context.symbol_space.get_type( symbol_table_name + constants.BANG + "pointer" ).size == 8 )